![]() ![]() Kind of a long response, but the short version is that I don't think Saturn emulation is going to be viable for any FW/OS for the RG351 and by the time we start seeing better performance, n If people have suggestions for these systems or the Naomi, PSP Mini, and Atomiswave, they would also make great additions to this list and would help prevent the frustration of trial-and-error. Most of the customization I had done was lost and then Albert Odyssey would no longer load.) Upon resetting, I received a "Missing assets" warning and had to completely reset the binaries and settings to restore order to my RG351P. (Saturn side note: I stopped after trying these games, as they froze up the system. Akumajou Dracula X Gekka no Yasoukyoku (JP).Pro Evolution Soccer 2011 - Freezes at character create screen.South Park Chef's Luv Shack - Shaky screen, bad audio.Pokemon Snap - Loads on Parallel, but freezes at intro of game.Nuclear Strike 64 - Doesn't load, and on Parallel, audio is horribly glitched. ![]() Mortal Kombat Trilogy - Too much slowdown.Loderunner 3-D - Shaky screen, bad audio.F1 World Grand Prix - Too much slowdown.Mario 64 - Doesn't load, and on Parallel, graphics are horribly glitched. Batman Beyond: Return of the Joker - Only works in Parallel, but the graphics are too glitchy.Banjo-Kazooie - Just reaches a point where the slowdown becomes unenjoyable.Aerofighter Assault - Too much slowdown.007: The World is Not Enough - Too much slowdown.Reef Aquarium (Runs on PPSSPPSDL with frame skip set to 1).Tekken Dark Resurrection (frame skip set to 1).Patapon - Slght jitter, but gameplay is great.Mega Man - Loading/memory card prompts are invisible, but gameplay is fine.Bomberman - Loading/memory card prompts are invisible, but gameplay is fine.Bloon - Loading/memory card prompts are invisible, but gameplay is fine.WWF WrestleMania 2000 - Runs great on Parallel.Wipeout 64 - Runs great on Parallel, with some minor graphic glitches.Yoshi's Story - Minor slowdown, but playable.Star Fox 64 - Some slowdown in cutscenes, but gameplay is great.San Francisco Rush: Extreme Racing - Loads in Parallel and runs great, very minor audio glitches.Paper Mario - Runs on Parallel with very minor graphics glitches.Mortal Kombat Mythologies: Sub Zero - Runs great on Parallel.Mario Party 1, 2, 3 - Some minor slowdown during cutscenes, but completely playable.Mario Kart 64 - Some very minor slowdown, but completely playable.Legend of Zelda: Ocarina of Time - Runs great.Legend of Zelda: Majora's Mask - Runs great.Harvest Moon 64 - Gameplay is great, but the starting prompts are invisible, so somewhat annoying.F-Zero X - Slowdown in menu/character select screens, but races run well.Donkey Kong 64 - Some slowdown and glitching, but playable.Diddy Kong Racing - Some slowdown, but playable.Castlevania: Legacy of Darkness - Only works on Parallel core.Blast Corps - Some slowdown in menus, but playable.Asteroids Hyper 64 - Only works on Parallel core.Soul Caliber - Some audio glitching, but playable.Mortal Kombat Gold - Studio intro and loading screen lag, but gameplay is flawless.Expendable - Studio intro and loading screen lag, but gameplay is flawless.Dux - Some vertical lines appear here and there, but plays great.Aqua GT - Some audio glitching, but playable.These are the games that you can and can't play right out of the box. To compile this list, I have tested these games on stock setting, as most RG315P users aren't looking to get to deep into the menus. Feel free to contribute your lists and I can add them to the master. I figured it might be helpful to create a running list of the more demanding games that the RG351P can and can't play to help people along. ![]()
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